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/*
* paint_gun_action.h
*
* Created on: 202587
* Author: xsq
*/
#ifndef FSM_INC_PAINT_GUN_ACTION_H_
#define FSM_INC_PAINT_GUN_ACTION_H_
#include "fsm_state.h"
extern transition_t current_paintgun_state;
extern transition_state_t paintgun_on_state;
extern transition_state_t paintgun_off_state;
extern void PaintGun_ON_Do();
extern void PaintGun_OFF_Do();
extern void PaintGun_ON_Enter();
extern void PaintGun_ON_Exit();
extern void PaintGun_OFF_Enter();
extern void PaintGun_Contronl();
extern void PaintGun_Contronl_Press();
extern char Paint_Gun_ButtonReset_Flag; //喷枪开启 1yes
#endif /* FSM_INC_PAINT_GUN_ACTION_H_ */