From f1d78aebc9b5c590ce3277a39ad0cf5bfa33b461 Mon Sep 17 00:00:00 2001 From: "DESKTOP-I2SDHFF\\akeguo" Date: Wed, 17 Dec 2025 10:34:28 +0800 Subject: [PATCH] =?UTF-8?q?=E9=87=8A=E6=94=BEIV=20control=20=E8=AE=A9?= =?UTF-8?q?=E6=9C=BA=E5=99=A8=E4=BA=BA=E8=87=AA=E5=B7=B1=E5=A4=84=E7=90=86?= =?UTF-8?q?=E6=95=B0=E6=8D=AE?= MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit --- Core/Src/FSM.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/Core/Src/FSM.c b/Core/Src/FSM.c index 88a1f2c..b478f99 100644 --- a/Core/Src/FSM.c +++ b/Core/Src/FSM.c @@ -668,7 +668,7 @@ void GF_Dispatch() //2ms调用一次 给车体速度等赋值 CV.TurnLeftRightSpeed = abs((2 * 186.9 * (P_U7->CH1_LYB_H)) / 1000);//RobotSpeed指向GV的移动车体速度 这是整体车速 不是单个轮的 GV.Robot_AutoSpeed = GV.PV.Robot_AutoSpeedBase * 186.9; - // IV_control(); + IV_control(); action_perfrom(MoveTransitions, sizeof(MoveTransitions) / sizeof(transition_t), CurrentMoveState);//结构体数组/大小/当前状态