@ -0,0 +1,63 @@ |
|||
############################################################################### |
|||
# Set default behavior to automatically normalize line endings. |
|||
############################################################################### |
|||
* text=auto |
|||
|
|||
############################################################################### |
|||
# Set default behavior for command prompt diff. |
|||
# |
|||
# This is need for earlier builds of msysgit that does not have it on by |
|||
# default for csharp files. |
|||
# Note: This is only used by command line |
|||
############################################################################### |
|||
#*.cs diff=csharp |
|||
|
|||
############################################################################### |
|||
# Set the merge driver for project and solution files |
|||
# |
|||
# Merging from the command prompt will add diff markers to the files if there |
|||
# are conflicts (Merging from VS is not affected by the settings below, in VS |
|||
# the diff markers are never inserted). Diff markers may cause the following |
|||
# file extensions to fail to load in VS. An alternative would be to treat |
|||
# these files as binary and thus will always conflict and require user |
|||
# intervention with every merge. To do so, just uncomment the entries below |
|||
############################################################################### |
|||
#*.sln merge=binary |
|||
#*.csproj merge=binary |
|||
#*.vbproj merge=binary |
|||
#*.vcxproj merge=binary |
|||
#*.vcproj merge=binary |
|||
#*.dbproj merge=binary |
|||
#*.fsproj merge=binary |
|||
#*.lsproj merge=binary |
|||
#*.wixproj merge=binary |
|||
#*.modelproj merge=binary |
|||
#*.sqlproj merge=binary |
|||
#*.wwaproj merge=binary |
|||
|
|||
############################################################################### |
|||
# behavior for image files |
|||
# |
|||
# image files are treated as binary by default. |
|||
############################################################################### |
|||
#*.jpg binary |
|||
#*.png binary |
|||
#*.gif binary |
|||
|
|||
############################################################################### |
|||
# diff behavior for common document formats |
|||
# |
|||
# Convert binary document formats to text before diffing them. This feature |
|||
# is only available from the command line. Turn it on by uncommenting the |
|||
# entries below. |
|||
############################################################################### |
|||
#*.doc diff=astextplain |
|||
#*.DOC diff=astextplain |
|||
#*.docx diff=astextplain |
|||
#*.DOCX diff=astextplain |
|||
#*.dot diff=astextplain |
|||
#*.DOT diff=astextplain |
|||
#*.pdf diff=astextplain |
|||
#*.PDF diff=astextplain |
|||
#*.rtf diff=astextplain |
|||
#*.RTF diff=astextplain |
|||
@ -0,0 +1,363 @@ |
|||
## Ignore Visual Studio temporary files, build results, and |
|||
## files generated by popular Visual Studio add-ons. |
|||
## |
|||
## Get latest from https://github.com/github/gitignore/blob/master/VisualStudio.gitignore |
|||
|
|||
# User-specific files |
|||
*.rsuser |
|||
*.suo |
|||
*.user |
|||
*.userosscache |
|||
*.sln.docstates |
|||
|
|||
# User-specific files (MonoDevelop/Xamarin Studio) |
|||
*.userprefs |
|||
|
|||
# Mono auto generated files |
|||
mono_crash.* |
|||
|
|||
# Build results |
|||
[Dd]ebug/ |
|||
[Dd]ebugPublic/ |
|||
[Rr]elease/ |
|||
[Rr]eleases/ |
|||
x64/ |
|||
x86/ |
|||
[Ww][Ii][Nn]32/ |
|||
[Aa][Rr][Mm]/ |
|||
[Aa][Rr][Mm]64/ |
|||
bld/ |
|||
[Bb]in/ |
|||
[Oo]bj/ |
|||
[Oo]ut/ |
|||
[Ll]og/ |
|||
[Ll]ogs/ |
|||
|
|||
# Visual Studio 2015/2017 cache/options directory |
|||
.vs/ |
|||
# Uncomment if you have tasks that create the project's static files in wwwroot |
|||
#wwwroot/ |
|||
|
|||
# Visual Studio 2017 auto generated files |
|||
Generated\ Files/ |
|||
|
|||
# MSTest test Results |
|||
[Tt]est[Rr]esult*/ |
|||
[Bb]uild[Ll]og.* |
|||
|
|||
# NUnit |
|||
*.VisualState.xml |
|||
TestResult.xml |
|||
nunit-*.xml |
|||
|
|||
# Build Results of an ATL Project |
|||
[Dd]ebugPS/ |
|||
[Rr]eleasePS/ |
|||
dlldata.c |
|||
|
|||
# Benchmark Results |
|||
BenchmarkDotNet.Artifacts/ |
|||
|
|||
# .NET Core |
|||
project.lock.json |
|||
project.fragment.lock.json |
|||
artifacts/ |
|||
|
|||
# ASP.NET Scaffolding |
|||
ScaffoldingReadMe.txt |
|||
|
|||
# StyleCop |
|||
StyleCopReport.xml |
|||
|
|||
# Files built by Visual Studio |
|||
*_i.c |
|||
*_p.c |
|||
*_h.h |
|||
*.ilk |
|||
*.meta |
|||
*.obj |
|||
*.iobj |
|||
*.pch |
|||
*.pdb |
|||
*.ipdb |
|||
*.pgc |
|||
*.pgd |
|||
*.rsp |
|||
*.sbr |
|||
*.tlb |
|||
*.tli |
|||
*.tlh |
|||
*.tmp |
|||
*.tmp_proj |
|||
*_wpftmp.csproj |
|||
*.log |
|||
*.vspscc |
|||
*.vssscc |
|||
.builds |
|||
*.pidb |
|||
*.svclog |
|||
*.scc |
|||
|
|||
# Chutzpah Test files |
|||
_Chutzpah* |
|||
|
|||
# Visual C++ cache files |
|||
ipch/ |
|||
*.aps |
|||
*.ncb |
|||
*.opendb |
|||
*.opensdf |
|||
*.sdf |
|||
*.cachefile |
|||
*.VC.db |
|||
*.VC.VC.opendb |
|||
|
|||
# Visual Studio profiler |
|||
*.psess |
|||
*.vsp |
|||
*.vspx |
|||
*.sap |
|||
|
|||
# Visual Studio Trace Files |
|||
*.e2e |
|||
|
|||
# TFS 2012 Local Workspace |
|||
$tf/ |
|||
|
|||
# Guidance Automation Toolkit |
|||
*.gpState |
|||
|
|||
# ReSharper is a .NET coding add-in |
|||
_ReSharper*/ |
|||
*.[Rr]e[Ss]harper |
|||
*.DotSettings.user |
|||
|
|||
# TeamCity is a build add-in |
|||
_TeamCity* |
|||
|
|||
# DotCover is a Code Coverage Tool |
|||
*.dotCover |
|||
|
|||
# AxoCover is a Code Coverage Tool |
|||
.axoCover/* |
|||
!.axoCover/settings.json |
|||
|
|||
# Coverlet is a free, cross platform Code Coverage Tool |
|||
coverage*.json |
|||
coverage*.xml |
|||
coverage*.info |
|||
|
|||
# Visual Studio code coverage results |
|||
*.coverage |
|||
*.coveragexml |
|||
|
|||
# NCrunch |
|||
_NCrunch_* |
|||
.*crunch*.local.xml |
|||
nCrunchTemp_* |
|||
|
|||
# MightyMoose |
|||
*.mm.* |
|||
AutoTest.Net/ |
|||
|
|||
# Web workbench (sass) |
|||
.sass-cache/ |
|||
|
|||
# Installshield output folder |
|||
[Ee]xpress/ |
|||
|
|||
# DocProject is a documentation generator add-in |
|||
DocProject/buildhelp/ |
|||
DocProject/Help/*.HxT |
|||
DocProject/Help/*.HxC |
|||
DocProject/Help/*.hhc |
|||
DocProject/Help/*.hhk |
|||
DocProject/Help/*.hhp |
|||
DocProject/Help/Html2 |
|||
DocProject/Help/html |
|||
|
|||
# Click-Once directory |
|||
publish/ |
|||
|
|||
# Publish Web Output |
|||
*.[Pp]ublish.xml |
|||
*.azurePubxml |
|||
# Note: Comment the next line if you want to checkin your web deploy settings, |
|||
# but database connection strings (with potential passwords) will be unencrypted |
|||
*.pubxml |
|||
*.publishproj |
|||
|
|||
# Microsoft Azure Web App publish settings. Comment the next line if you want to |
|||
# checkin your Azure Web App publish settings, but sensitive information contained |
|||
# in these scripts will be unencrypted |
|||
PublishScripts/ |
|||
|
|||
# NuGet Packages |
|||
*.nupkg |
|||
# NuGet Symbol Packages |
|||
*.snupkg |
|||
# The packages folder can be ignored because of Package Restore |
|||
**/[Pp]ackages/* |
|||
# except build/, which is used as an MSBuild target. |
|||
!**/[Pp]ackages/build/ |
|||
# Uncomment if necessary however generally it will be regenerated when needed |
|||
#!**/[Pp]ackages/repositories.config |
|||
# NuGet v3's project.json files produces more ignorable files |
|||
*.nuget.props |
|||
*.nuget.targets |
|||
|
|||
# Microsoft Azure Build Output |
|||
csx/ |
|||
*.build.csdef |
|||
|
|||
# Microsoft Azure Emulator |
|||
ecf/ |
|||
rcf/ |
|||
|
|||
# Windows Store app package directories and files |
|||
AppPackages/ |
|||
BundleArtifacts/ |
|||
Package.StoreAssociation.xml |
|||
_pkginfo.txt |
|||
*.appx |
|||
*.appxbundle |
|||
*.appxupload |
|||
|
|||
# Visual Studio cache files |
|||
# files ending in .cache can be ignored |
|||
*.[Cc]ache |
|||
# but keep track of directories ending in .cache |
|||
!?*.[Cc]ache/ |
|||
|
|||
# Others |
|||
ClientBin/ |
|||
~$* |
|||
*~ |
|||
*.dbmdl |
|||
*.dbproj.schemaview |
|||
*.jfm |
|||
*.pfx |
|||
*.publishsettings |
|||
orleans.codegen.cs |
|||
|
|||
# Including strong name files can present a security risk |
|||
# (https://github.com/github/gitignore/pull/2483#issue-259490424) |
|||
#*.snk |
|||
|
|||
# Since there are multiple workflows, uncomment next line to ignore bower_components |
|||
# (https://github.com/github/gitignore/pull/1529#issuecomment-104372622) |
|||
#bower_components/ |
|||
|
|||
# RIA/Silverlight projects |
|||
Generated_Code/ |
|||
|
|||
# Backup & report files from converting an old project file |
|||
# to a newer Visual Studio version. Backup files are not needed, |
|||
# because we have git ;-) |
|||
_UpgradeReport_Files/ |
|||
Backup*/ |
|||
UpgradeLog*.XML |
|||
UpgradeLog*.htm |
|||
ServiceFabricBackup/ |
|||
*.rptproj.bak |
|||
|
|||
# SQL Server files |
|||
*.mdf |
|||
*.ldf |
|||
*.ndf |
|||
|
|||
# Business Intelligence projects |
|||
*.rdl.data |
|||
*.bim.layout |
|||
*.bim_*.settings |
|||
*.rptproj.rsuser |
|||
*- [Bb]ackup.rdl |
|||
*- [Bb]ackup ([0-9]).rdl |
|||
*- [Bb]ackup ([0-9][0-9]).rdl |
|||
|
|||
# Microsoft Fakes |
|||
FakesAssemblies/ |
|||
|
|||
# GhostDoc plugin setting file |
|||
*.GhostDoc.xml |
|||
|
|||
# Node.js Tools for Visual Studio |
|||
.ntvs_analysis.dat |
|||
node_modules/ |
|||
|
|||
# Visual Studio 6 build log |
|||
*.plg |
|||
|
|||
# Visual Studio 6 workspace options file |
|||
*.opt |
|||
|
|||
# Visual Studio 6 auto-generated workspace file (contains which files were open etc.) |
|||
*.vbw |
|||
|
|||
# Visual Studio LightSwitch build output |
|||
**/*.HTMLClient/GeneratedArtifacts |
|||
**/*.DesktopClient/GeneratedArtifacts |
|||
**/*.DesktopClient/ModelManifest.xml |
|||
**/*.Server/GeneratedArtifacts |
|||
**/*.Server/ModelManifest.xml |
|||
_Pvt_Extensions |
|||
|
|||
# Paket dependency manager |
|||
.paket/paket.exe |
|||
paket-files/ |
|||
|
|||
# FAKE - F# Make |
|||
.fake/ |
|||
|
|||
# CodeRush personal settings |
|||
.cr/personal |
|||
|
|||
# Python Tools for Visual Studio (PTVS) |
|||
__pycache__/ |
|||
*.pyc |
|||
|
|||
# Cake - Uncomment if you are using it |
|||
# tools/** |
|||
# !tools/packages.config |
|||
|
|||
# Tabs Studio |
|||
*.tss |
|||
|
|||
# Telerik's JustMock configuration file |
|||
*.jmconfig |
|||
|
|||
# BizTalk build output |
|||
*.btp.cs |
|||
*.btm.cs |
|||
*.odx.cs |
|||
*.xsd.cs |
|||
|
|||
# OpenCover UI analysis results |
|||
OpenCover/ |
|||
|
|||
# Azure Stream Analytics local run output |
|||
ASALocalRun/ |
|||
|
|||
# MSBuild Binary and Structured Log |
|||
*.binlog |
|||
|
|||
# NVidia Nsight GPU debugger configuration file |
|||
*.nvuser |
|||
|
|||
# MFractors (Xamarin productivity tool) working folder |
|||
.mfractor/ |
|||
|
|||
# Local History for Visual Studio |
|||
.localhistory/ |
|||
|
|||
# BeatPulse healthcheck temp database |
|||
healthchecksdb |
|||
|
|||
# Backup folder for Package Reference Convert tool in Visual Studio 2017 |
|||
MigrationBackup/ |
|||
|
|||
# Ionide (cross platform F# VS Code tools) working folder |
|||
.ionide/ |
|||
|
|||
# Fody - auto-generated XML schema |
|||
FodyWeavers.xsd |
|||
@ -0,0 +1,25 @@ |
|||
|
|||
Microsoft Visual Studio Solution File, Format Version 12.00 |
|||
# Visual Studio Version 17 |
|||
VisualStudioVersion = 17.14.36408.4 d17.14 |
|||
MinimumVisualStudioVersion = 10.0.40219.1 |
|||
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "FuelRobot", "FuelRobot\FuelRobot.csproj", "{B193A4B3-4162-4CF5-88E1-E83CB9723B41}" |
|||
EndProject |
|||
Global |
|||
GlobalSection(SolutionConfigurationPlatforms) = preSolution |
|||
Debug|Any CPU = Debug|Any CPU |
|||
Release|Any CPU = Release|Any CPU |
|||
EndGlobalSection |
|||
GlobalSection(ProjectConfigurationPlatforms) = postSolution |
|||
{B193A4B3-4162-4CF5-88E1-E83CB9723B41}.Debug|Any CPU.ActiveCfg = Debug|Any CPU |
|||
{B193A4B3-4162-4CF5-88E1-E83CB9723B41}.Debug|Any CPU.Build.0 = Debug|Any CPU |
|||
{B193A4B3-4162-4CF5-88E1-E83CB9723B41}.Release|Any CPU.ActiveCfg = Release|Any CPU |
|||
{B193A4B3-4162-4CF5-88E1-E83CB9723B41}.Release|Any CPU.Build.0 = Release|Any CPU |
|||
EndGlobalSection |
|||
GlobalSection(SolutionProperties) = preSolution |
|||
HideSolutionNode = FALSE |
|||
EndGlobalSection |
|||
GlobalSection(ExtensibilityGlobals) = postSolution |
|||
SolutionGuid = {068B8FA2-41E0-43E8-B272-82017ECF187B} |
|||
EndGlobalSection |
|||
EndGlobal |
|||
|
After Width: | Height: | Size: 4.2 KiB |
@ -0,0 +1,26 @@ |
|||
using System; |
|||
using System.Collections.Generic; |
|||
using System.Linq; |
|||
using System.Text; |
|||
using System.Threading.Tasks; |
|||
|
|||
namespace FuelRobot |
|||
{ |
|||
internal class DoubleBufferedPanel:Panel |
|||
{ |
|||
public DoubleBufferedPanel() |
|||
{ |
|||
// 在派生类中直接访问受保护的 DoubleBuffered 属性
|
|||
DoubleBuffered = true; |
|||
|
|||
// 开启优化绘制样式(减少闪烁的关键)
|
|||
SetStyle( |
|||
ControlStyles.UserPaint | // 允许自定义绘制
|
|||
ControlStyles.AllPaintingInWmPaint | // 禁止擦除背景,减少闪烁
|
|||
ControlStyles.OptimizedDoubleBuffer, // 启用优化的双缓冲
|
|||
true |
|||
); |
|||
UpdateStyles(); // 应用样式设置
|
|||
} |
|||
} |
|||
} |
|||
@ -0,0 +1,38 @@ |
|||
<Project Sdk="Microsoft.NET.Sdk"> |
|||
|
|||
<PropertyGroup> |
|||
<OutputType>WinExe</OutputType> |
|||
<TargetFramework>net8.0-windows</TargetFramework> |
|||
<Nullable>enable</Nullable> |
|||
<UseWindowsForms>true</UseWindowsForms> |
|||
<ImplicitUsings>enable</ImplicitUsings> |
|||
<PlatformTarget>x64</PlatformTarget> |
|||
<ApplicationIcon>CITEC32bit.ico</ApplicationIcon> |
|||
</PropertyGroup> |
|||
|
|||
<ItemGroup> |
|||
<Content Include="CITEC32bit.ico" /> |
|||
</ItemGroup> |
|||
|
|||
<ItemGroup> |
|||
<Reference Include="CMO"> |
|||
<HintPath>..\CMO.dll</HintPath> |
|||
</Reference> |
|||
</ItemGroup> |
|||
|
|||
<ItemGroup> |
|||
<Compile Update="ImageResource.Designer.cs"> |
|||
<DesignTime>True</DesignTime> |
|||
<AutoGen>True</AutoGen> |
|||
<DependentUpon>ImageResource.resx</DependentUpon> |
|||
</Compile> |
|||
</ItemGroup> |
|||
|
|||
<ItemGroup> |
|||
<EmbeddedResource Update="ImageResource.resx"> |
|||
<Generator>ResXFileCodeGenerator</Generator> |
|||
<LastGenOutput>ImageResource.Designer.cs</LastGenOutput> |
|||
</EmbeddedResource> |
|||
</ItemGroup> |
|||
|
|||
</Project> |
|||
@ -0,0 +1,363 @@ |
|||
//------------------------------------------------------------------------------
|
|||
// <auto-generated>
|
|||
// 此代码由工具生成。
|
|||
// 运行时版本:4.0.30319.42000
|
|||
//
|
|||
// 对此文件的更改可能会导致不正确的行为,并且如果
|
|||
// 重新生成代码,这些更改将会丢失。
|
|||
// </auto-generated>
|
|||
//------------------------------------------------------------------------------
|
|||
|
|||
namespace FuelRobot { |
|||
using System; |
|||
|
|||
|
|||
/// <summary>
|
|||
/// 一个强类型的资源类,用于查找本地化的字符串等。
|
|||
/// </summary>
|
|||
// 此类是由 StronglyTypedResourceBuilder
|
|||
// 类通过类似于 ResGen 或 Visual Studio 的工具自动生成的。
|
|||
// 若要添加或移除成员,请编辑 .ResX 文件,然后重新运行 ResGen
|
|||
// (以 /str 作为命令选项),或重新生成 VS 项目。
|
|||
[global::System.CodeDom.Compiler.GeneratedCodeAttribute("System.Resources.Tools.StronglyTypedResourceBuilder", "17.0.0.0")] |
|||
[global::System.Diagnostics.DebuggerNonUserCodeAttribute()] |
|||
[global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()] |
|||
internal class ImageResource { |
|||
|
|||
private static global::System.Resources.ResourceManager resourceMan; |
|||
|
|||
private static global::System.Globalization.CultureInfo resourceCulture; |
|||
|
|||
[global::System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1811:AvoidUncalledPrivateCode")] |
|||
internal ImageResource() { |
|||
} |
|||
|
|||
/// <summary>
|
|||
/// 返回此类使用的缓存的 ResourceManager 实例。
|
|||
/// </summary>
|
|||
[global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)] |
|||
internal static global::System.Resources.ResourceManager ResourceManager { |
|||
get { |
|||
if (object.ReferenceEquals(resourceMan, null)) { |
|||
global::System.Resources.ResourceManager temp = new global::System.Resources.ResourceManager("FuelRobot.ImageResource", typeof(ImageResource).Assembly); |
|||
resourceMan = temp; |
|||
} |
|||
return resourceMan; |
|||
} |
|||
} |
|||
|
|||
/// <summary>
|
|||
/// 重写当前线程的 CurrentUICulture 属性,对
|
|||
/// 使用此强类型资源类的所有资源查找执行重写。
|
|||
/// </summary>
|
|||
[global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)] |
|||
internal static global::System.Globalization.CultureInfo Culture { |
|||
get { |
|||
return resourceCulture; |
|||
} |
|||
set { |
|||
resourceCulture = value; |
|||
} |
|||
} |
|||
|
|||
/// <summary>
|
|||
/// 查找 System.Drawing.Bitmap 类型的本地化资源。
|
|||
/// </summary>
|
|||
internal static System.Drawing.Bitmap _12英尺第一部分 { |
|||
get { |
|||
object obj = ResourceManager.GetObject("12英尺第一部分", resourceCulture); |
|||
return ((System.Drawing.Bitmap)(obj)); |
|||
} |
|||
} |
|||
|
|||
/// <summary>
|
|||
/// 查找 System.Drawing.Bitmap 类型的本地化资源。
|
|||
/// </summary>
|
|||
internal static System.Drawing.Bitmap _12英尺第一部分1 { |
|||
get { |
|||
object obj = ResourceManager.GetObject("12英尺第一部分1", resourceCulture); |
|||
return ((System.Drawing.Bitmap)(obj)); |
|||
} |
|||
} |
|||
|
|||
/// <summary>
|
|||
/// 查找 System.Drawing.Bitmap 类型的本地化资源。
|
|||
/// </summary>
|
|||
internal static System.Drawing.Bitmap _12英尺第二部分1 { |
|||
get { |
|||
object obj = ResourceManager.GetObject("12英尺第二部分1", resourceCulture); |
|||
return ((System.Drawing.Bitmap)(obj)); |
|||
} |
|||
} |
|||
|
|||
/// <summary>
|
|||
/// 查找 System.Drawing.Bitmap 类型的本地化资源。
|
|||
/// </summary>
|
|||
internal static System.Drawing.Bitmap CITEC32bit { |
|||
get { |
|||
object obj = ResourceManager.GetObject("CITEC32bit", resourceCulture); |
|||
return ((System.Drawing.Bitmap)(obj)); |
|||
} |
|||
} |
|||
|
|||
/// <summary>
|
|||
/// 查找 System.Drawing.Bitmap 类型的本地化资源。
|
|||
/// </summary>
|
|||
internal static System.Drawing.Bitmap CurrentOff { |
|||
get { |
|||
object obj = ResourceManager.GetObject("CurrentOff", resourceCulture); |
|||
return ((System.Drawing.Bitmap)(obj)); |
|||
} |
|||
} |
|||
|
|||
/// <summary>
|
|||
/// 查找 System.Drawing.Bitmap 类型的本地化资源。
|
|||
/// </summary>
|
|||
internal static System.Drawing.Bitmap CurrentOn { |
|||
get { |
|||
object obj = ResourceManager.GetObject("CurrentOn", resourceCulture); |
|||
return ((System.Drawing.Bitmap)(obj)); |
|||
} |
|||
} |
|||
|
|||
/// <summary>
|
|||
/// 查找 System.Drawing.Bitmap 类型的本地化资源。
|
|||
/// </summary>
|
|||
internal static System.Drawing.Bitmap EnableOff { |
|||
get { |
|||
object obj = ResourceManager.GetObject("EnableOff", resourceCulture); |
|||
return ((System.Drawing.Bitmap)(obj)); |
|||
} |
|||
} |
|||
|
|||
/// <summary>
|
|||
/// 查找 System.Drawing.Bitmap 类型的本地化资源。
|
|||
/// </summary>
|
|||
internal static System.Drawing.Bitmap EnableOn { |
|||
get { |
|||
object obj = ResourceManager.GetObject("EnableOn", resourceCulture); |
|||
return ((System.Drawing.Bitmap)(obj)); |
|||
} |
|||
} |
|||
|
|||
/// <summary>
|
|||
/// 查找 System.Drawing.Bitmap 类型的本地化资源。
|
|||
/// </summary>
|
|||
internal static System.Drawing.Bitmap FuelAssembleCursor { |
|||
get { |
|||
object obj = ResourceManager.GetObject("FuelAssembleCursor", resourceCulture); |
|||
return ((System.Drawing.Bitmap)(obj)); |
|||
} |
|||
} |
|||
|
|||
/// <summary>
|
|||
/// 查找 System.Drawing.Bitmap 类型的本地化资源。
|
|||
/// </summary>
|
|||
internal static System.Drawing.Bitmap HomeOff { |
|||
get { |
|||
object obj = ResourceManager.GetObject("HomeOff", resourceCulture); |
|||
return ((System.Drawing.Bitmap)(obj)); |
|||
} |
|||
} |
|||
|
|||
/// <summary>
|
|||
/// 查找 System.Drawing.Bitmap 类型的本地化资源。
|
|||
/// </summary>
|
|||
internal static System.Drawing.Bitmap HomeOn { |
|||
get { |
|||
object obj = ResourceManager.GetObject("HomeOn", resourceCulture); |
|||
return ((System.Drawing.Bitmap)(obj)); |
|||
} |
|||
} |
|||
|
|||
/// <summary>
|
|||
/// 查找 System.Drawing.Bitmap 类型的本地化资源。
|
|||
/// </summary>
|
|||
internal static System.Drawing.Bitmap JogDownOff { |
|||
get { |
|||
object obj = ResourceManager.GetObject("JogDownOff", resourceCulture); |
|||
return ((System.Drawing.Bitmap)(obj)); |
|||
} |
|||
} |
|||
|
|||
/// <summary>
|
|||
/// 查找 System.Drawing.Bitmap 类型的本地化资源。
|
|||
/// </summary>
|
|||
internal static System.Drawing.Bitmap JogDownOn { |
|||
get { |
|||
object obj = ResourceManager.GetObject("JogDownOn", resourceCulture); |
|||
return ((System.Drawing.Bitmap)(obj)); |
|||
} |
|||
} |
|||
|
|||
/// <summary>
|
|||
/// 查找 System.Drawing.Bitmap 类型的本地化资源。
|
|||
/// </summary>
|
|||
internal static System.Drawing.Bitmap JogLeftOff { |
|||
get { |
|||
object obj = ResourceManager.GetObject("JogLeftOff", resourceCulture); |
|||
return ((System.Drawing.Bitmap)(obj)); |
|||
} |
|||
} |
|||
|
|||
/// <summary>
|
|||
/// 查找 System.Drawing.Bitmap 类型的本地化资源。
|
|||
/// </summary>
|
|||
internal static System.Drawing.Bitmap JogLeftOn { |
|||
get { |
|||
object obj = ResourceManager.GetObject("JogLeftOn", resourceCulture); |
|||
return ((System.Drawing.Bitmap)(obj)); |
|||
} |
|||
} |
|||
|
|||
/// <summary>
|
|||
/// 查找 System.Drawing.Bitmap 类型的本地化资源。
|
|||
/// </summary>
|
|||
internal static System.Drawing.Bitmap JogRightOff { |
|||
get { |
|||
object obj = ResourceManager.GetObject("JogRightOff", resourceCulture); |
|||
return ((System.Drawing.Bitmap)(obj)); |
|||
} |
|||
} |
|||
|
|||
/// <summary>
|
|||
/// 查找 System.Drawing.Bitmap 类型的本地化资源。
|
|||
/// </summary>
|
|||
internal static System.Drawing.Bitmap JogRightOn { |
|||
get { |
|||
object obj = ResourceManager.GetObject("JogRightOn", resourceCulture); |
|||
return ((System.Drawing.Bitmap)(obj)); |
|||
} |
|||
} |
|||
|
|||
/// <summary>
|
|||
/// 查找 System.Drawing.Bitmap 类型的本地化资源。
|
|||
/// </summary>
|
|||
internal static System.Drawing.Bitmap JogUpOff { |
|||
get { |
|||
object obj = ResourceManager.GetObject("JogUpOff", resourceCulture); |
|||
return ((System.Drawing.Bitmap)(obj)); |
|||
} |
|||
} |
|||
|
|||
/// <summary>
|
|||
/// 查找 System.Drawing.Bitmap 类型的本地化资源。
|
|||
/// </summary>
|
|||
internal static System.Drawing.Bitmap JogUpOn { |
|||
get { |
|||
object obj = ResourceManager.GetObject("JogUpOn", resourceCulture); |
|||
return ((System.Drawing.Bitmap)(obj)); |
|||
} |
|||
} |
|||
|
|||
/// <summary>
|
|||
/// 查找 System.Drawing.Bitmap 类型的本地化资源。
|
|||
/// </summary>
|
|||
internal static System.Drawing.Bitmap PositionOff { |
|||
get { |
|||
object obj = ResourceManager.GetObject("PositionOff", resourceCulture); |
|||
return ((System.Drawing.Bitmap)(obj)); |
|||
} |
|||
} |
|||
|
|||
/// <summary>
|
|||
/// 查找 System.Drawing.Bitmap 类型的本地化资源。
|
|||
/// </summary>
|
|||
internal static System.Drawing.Bitmap PositionOn { |
|||
get { |
|||
object obj = ResourceManager.GetObject("PositionOn", resourceCulture); |
|||
return ((System.Drawing.Bitmap)(obj)); |
|||
} |
|||
} |
|||
|
|||
/// <summary>
|
|||
/// 查找 System.Drawing.Bitmap 类型的本地化资源。
|
|||
/// </summary>
|
|||
internal static System.Drawing.Bitmap RunOff { |
|||
get { |
|||
object obj = ResourceManager.GetObject("RunOff", resourceCulture); |
|||
return ((System.Drawing.Bitmap)(obj)); |
|||
} |
|||
} |
|||
|
|||
/// <summary>
|
|||
/// 查找 System.Drawing.Bitmap 类型的本地化资源。
|
|||
/// </summary>
|
|||
internal static System.Drawing.Bitmap RunOn { |
|||
get { |
|||
object obj = ResourceManager.GetObject("RunOn", resourceCulture); |
|||
return ((System.Drawing.Bitmap)(obj)); |
|||
} |
|||
} |
|||
|
|||
/// <summary>
|
|||
/// 查找 System.Drawing.Bitmap 类型的本地化资源。
|
|||
/// </summary>
|
|||
internal static System.Drawing.Bitmap SwitchOff { |
|||
get { |
|||
object obj = ResourceManager.GetObject("SwitchOff", resourceCulture); |
|||
return ((System.Drawing.Bitmap)(obj)); |
|||
} |
|||
} |
|||
|
|||
/// <summary>
|
|||
/// 查找 System.Drawing.Bitmap 类型的本地化资源。
|
|||
/// </summary>
|
|||
internal static System.Drawing.Bitmap SwitchOn { |
|||
get { |
|||
object obj = ResourceManager.GetObject("SwitchOn", resourceCulture); |
|||
return ((System.Drawing.Bitmap)(obj)); |
|||
} |
|||
} |
|||
|
|||
/// <summary>
|
|||
/// 查找 System.Drawing.Bitmap 类型的本地化资源。
|
|||
/// </summary>
|
|||
internal static System.Drawing.Bitmap 第一部分 { |
|||
get { |
|||
object obj = ResourceManager.GetObject("第一部分", resourceCulture); |
|||
return ((System.Drawing.Bitmap)(obj)); |
|||
} |
|||
} |
|||
|
|||
/// <summary>
|
|||
/// 查找 System.Drawing.Bitmap 类型的本地化资源。
|
|||
/// </summary>
|
|||
internal static System.Drawing.Bitmap 第三部分 { |
|||
get { |
|||
object obj = ResourceManager.GetObject("第三部分", resourceCulture); |
|||
return ((System.Drawing.Bitmap)(obj)); |
|||
} |
|||
} |
|||
|
|||
/// <summary>
|
|||
/// 查找 System.Drawing.Bitmap 类型的本地化资源。
|
|||
/// </summary>
|
|||
internal static System.Drawing.Bitmap 第三部分1 { |
|||
get { |
|||
object obj = ResourceManager.GetObject("第三部分1", resourceCulture); |
|||
return ((System.Drawing.Bitmap)(obj)); |
|||
} |
|||
} |
|||
|
|||
/// <summary>
|
|||
/// 查找 System.Drawing.Bitmap 类型的本地化资源。
|
|||
/// </summary>
|
|||
internal static System.Drawing.Bitmap 第二部分 { |
|||
get { |
|||
object obj = ResourceManager.GetObject("第二部分", resourceCulture); |
|||
return ((System.Drawing.Bitmap)(obj)); |
|||
} |
|||
} |
|||
|
|||
/// <summary>
|
|||
/// 查找 System.Drawing.Bitmap 类型的本地化资源。
|
|||
/// </summary>
|
|||
internal static System.Drawing.Bitmap 第二部分1 { |
|||
get { |
|||
object obj = ResourceManager.GetObject("第二部分1", resourceCulture); |
|||
return ((System.Drawing.Bitmap)(obj)); |
|||
} |
|||
} |
|||
} |
|||
} |
|||
@ -0,0 +1,211 @@ |
|||
<?xml version="1.0" encoding="utf-8"?> |
|||
<root> |
|||
<!-- |
|||
Microsoft ResX Schema |
|||
|
|||
Version 2.0 |
|||
|
|||
The primary goals of this format is to allow a simple XML format |
|||
that is mostly human readable. The generation and parsing of the |
|||
various data types are done through the TypeConverter classes |
|||
associated with the data types. |
|||
|
|||
Example: |
|||
|
|||
... ado.net/XML headers & schema ... |
|||
<resheader name="resmimetype">text/microsoft-resx</resheader> |
|||
<resheader name="version">2.0</resheader> |
|||
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader> |
|||
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader> |
|||
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data> |
|||
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data> |
|||
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64"> |
|||
<value>[base64 mime encoded serialized .NET Framework object]</value> |
|||
</data> |
|||
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64"> |
|||
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value> |
|||
<comment>This is a comment</comment> |
|||
</data> |
|||
|
|||
There are any number of "resheader" rows that contain simple |
|||
name/value pairs. |
|||
|
|||
Each data row contains a name, and value. The row also contains a |
|||
type or mimetype. Type corresponds to a .NET class that support |
|||
text/value conversion through the TypeConverter architecture. |
|||
Classes that don't support this are serialized and stored with the |
|||
mimetype set. |
|||
|
|||
The mimetype is used for serialized objects, and tells the |
|||
ResXResourceReader how to depersist the object. This is currently not |
|||
extensible. For a given mimetype the value must be set accordingly: |
|||
|
|||
Note - application/x-microsoft.net.object.binary.base64 is the format |
|||
that the ResXResourceWriter will generate, however the reader can |
|||
read any of the formats listed below. |
|||
|
|||
mimetype: application/x-microsoft.net.object.binary.base64 |
|||
value : The object must be serialized with |
|||
: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter |
|||
: and then encoded with base64 encoding. |
|||
|
|||
mimetype: application/x-microsoft.net.object.soap.base64 |
|||
value : The object must be serialized with |
|||
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter |
|||
: and then encoded with base64 encoding. |
|||
|
|||
mimetype: application/x-microsoft.net.object.bytearray.base64 |
|||
value : The object must be serialized into a byte array |
|||
: using a System.ComponentModel.TypeConverter |
|||
: and then encoded with base64 encoding. |
|||
--> |
|||
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata"> |
|||
<xsd:import namespace="http://www.w3.org/XML/1998/namespace" /> |
|||
<xsd:element name="root" msdata:IsDataSet="true"> |
|||
<xsd:complexType> |
|||
<xsd:choice maxOccurs="unbounded"> |
|||
<xsd:element name="metadata"> |
|||
<xsd:complexType> |
|||
<xsd:sequence> |
|||
<xsd:element name="value" type="xsd:string" minOccurs="0" /> |
|||
</xsd:sequence> |
|||
<xsd:attribute name="name" use="required" type="xsd:string" /> |
|||
<xsd:attribute name="type" type="xsd:string" /> |
|||
<xsd:attribute name="mimetype" type="xsd:string" /> |
|||
<xsd:attribute ref="xml:space" /> |
|||
</xsd:complexType> |
|||
</xsd:element> |
|||
<xsd:element name="assembly"> |
|||
<xsd:complexType> |
|||
<xsd:attribute name="alias" type="xsd:string" /> |
|||
<xsd:attribute name="name" type="xsd:string" /> |
|||
</xsd:complexType> |
|||
</xsd:element> |
|||
<xsd:element name="data"> |
|||
<xsd:complexType> |
|||
<xsd:sequence> |
|||
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" /> |
|||
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" /> |
|||
</xsd:sequence> |
|||
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" /> |
|||
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" /> |
|||
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" /> |
|||
<xsd:attribute ref="xml:space" /> |
|||
</xsd:complexType> |
|||
</xsd:element> |
|||
<xsd:element name="resheader"> |
|||
<xsd:complexType> |
|||
<xsd:sequence> |
|||
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" /> |
|||
</xsd:sequence> |
|||
<xsd:attribute name="name" type="xsd:string" use="required" /> |
|||
</xsd:complexType> |
|||
</xsd:element> |
|||
</xsd:choice> |
|||
</xsd:complexType> |
|||
</xsd:element> |
|||
</xsd:schema> |
|||
<resheader name="resmimetype"> |
|||
<value>text/microsoft-resx</value> |
|||
</resheader> |
|||
<resheader name="version"> |
|||
<value>2.0</value> |
|||
</resheader> |
|||
<resheader name="reader"> |
|||
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value> |
|||
</resheader> |
|||
<resheader name="writer"> |
|||
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value> |
|||
</resheader> |
|||
<assembly alias="System.Windows.Forms" name="System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089" /> |
|||
<data name="JogDownOn" type="System.Resources.ResXFileRef, System.Windows.Forms"> |
|||
<value>Resources\JogDownOn.png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value> |
|||
</data> |
|||
<data name="CurrentOn" type="System.Resources.ResXFileRef, System.Windows.Forms"> |
|||
<value>Resources\CurrentOn.png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value> |
|||
</data> |
|||
<data name="EnableOff" type="System.Resources.ResXFileRef, System.Windows.Forms"> |
|||
<value>Resources\EnableOff.png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value> |
|||
</data> |
|||
<data name="RunOn" type="System.Resources.ResXFileRef, System.Windows.Forms"> |
|||
<value>Resources\RunOn.png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value> |
|||
</data> |
|||
<data name="FuelAssembleCursor" type="System.Resources.ResXFileRef, System.Windows.Forms"> |
|||
<value>Resources\FuelAssembleCursor.png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value> |
|||
</data> |
|||
<data name="第三部分" type="System.Resources.ResXFileRef, System.Windows.Forms"> |
|||
<value>Resources\第三部分.png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value> |
|||
</data> |
|||
<data name="PositionOn" type="System.Resources.ResXFileRef, System.Windows.Forms"> |
|||
<value>Resources\PositionOn.png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value> |
|||
</data> |
|||
<data name="第一部分" type="System.Resources.ResXFileRef, System.Windows.Forms"> |
|||
<value>Resources\第一部分.png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value> |
|||
</data> |
|||
<data name="JogUpOff" type="System.Resources.ResXFileRef, System.Windows.Forms"> |
|||
<value>Resources\JogUpOff.png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value> |
|||
</data> |
|||
<data name="PositionOff" type="System.Resources.ResXFileRef, System.Windows.Forms"> |
|||
<value>Resources\PositionOff.png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value> |
|||
</data> |
|||
<data name="第二部分1" type="System.Resources.ResXFileRef, System.Windows.Forms"> |
|||
<value>Resources\第二部分1.png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value> |
|||
</data> |
|||
<data name="HomeOn" type="System.Resources.ResXFileRef, System.Windows.Forms"> |
|||
<value>Resources\HomeOn.png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value> |
|||
</data> |
|||
<data name="JogRightOn" type="System.Resources.ResXFileRef, System.Windows.Forms"> |
|||
<value>Resources\JogRightOn.png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value> |
|||
</data> |
|||
<data name="EnableOn" type="System.Resources.ResXFileRef, System.Windows.Forms"> |
|||
<value>Resources\EnableOn.png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value> |
|||
</data> |
|||
<data name="JogDownOff" type="System.Resources.ResXFileRef, System.Windows.Forms"> |
|||
<value>Resources\JogDownOff.png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value> |
|||
</data> |
|||
<data name="12英尺第一部分1" type="System.Resources.ResXFileRef, System.Windows.Forms"> |
|||
<value>Resources\12英尺第一部分1.png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value> |
|||
</data> |
|||
<data name="第二部分" type="System.Resources.ResXFileRef, System.Windows.Forms"> |
|||
<value>Resources\第二部分.png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value> |
|||
</data> |
|||
<data name="CurrentOff" type="System.Resources.ResXFileRef, System.Windows.Forms"> |
|||
<value>Resources\CurrentOff.png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value> |
|||
</data> |
|||
<data name="CITEC32bit" type="System.Resources.ResXFileRef, System.Windows.Forms"> |
|||
<value>Resources\CITEC32bit.ico;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value> |
|||
</data> |
|||
<data name="JogLeftOff" type="System.Resources.ResXFileRef, System.Windows.Forms"> |
|||
<value>Resources\JogLeftOff.png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value> |
|||
</data> |
|||
<data name="JogRightOff" type="System.Resources.ResXFileRef, System.Windows.Forms"> |
|||
<value>Resources\JogRightOff.png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value> |
|||
</data> |
|||
<data name="JogUpOn" type="System.Resources.ResXFileRef, System.Windows.Forms"> |
|||
<value>Resources\JogUpOn.png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value> |
|||
</data> |
|||
<data name="12英尺第一部分" type="System.Resources.ResXFileRef, System.Windows.Forms"> |
|||
<value>Resources\12英尺第一部分.png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value> |
|||
</data> |
|||
<data name="JogLeftOn" type="System.Resources.ResXFileRef, System.Windows.Forms"> |
|||
<value>Resources\JogLeftOn.png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value> |
|||
</data> |
|||
<data name="SwitchOff" type="System.Resources.ResXFileRef, System.Windows.Forms"> |
|||
<value>Resources\SwitchOff.png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value> |
|||
</data> |
|||
<data name="HomeOff" type="System.Resources.ResXFileRef, System.Windows.Forms"> |
|||
<value>Resources\HomeOff.png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value> |
|||
</data> |
|||
<data name="RunOff" type="System.Resources.ResXFileRef, System.Windows.Forms"> |
|||
<value>Resources\RunOff.png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value> |
|||
</data> |
|||
<data name="SwitchOn" type="System.Resources.ResXFileRef, System.Windows.Forms"> |
|||
<value>Resources\SwitchOn.png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value> |
|||
</data> |
|||
<data name="第三部分1" type="System.Resources.ResXFileRef, System.Windows.Forms"> |
|||
<value>Resources\第三部分1.png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value> |
|||
</data> |
|||
<data name="12英尺第二部分1" type="System.Resources.ResXFileRef, System.Windows.Forms"> |
|||
<value>Resources\12英尺第二部分1.png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value> |
|||
</data> |
|||
</root> |
|||
@ -0,0 +1,236 @@ |
|||
<?xml version="1.0" encoding="utf-8"?> |
|||
<root> |
|||
<!-- |
|||
Microsoft ResX Schema |
|||
|
|||
Version 2.0 |
|||
|
|||
The primary goals of this format is to allow a simple XML format |
|||
that is mostly human readable. The generation and parsing of the |
|||
various data types are done through the TypeConverter classes |
|||
associated with the data types. |
|||
|
|||
Example: |
|||
|
|||
... ado.net/XML headers & schema ... |
|||
<resheader name="resmimetype">text/microsoft-resx</resheader> |
|||
<resheader name="version">2.0</resheader> |
|||
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader> |
|||
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader> |
|||
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data> |
|||
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data> |
|||
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64"> |
|||
<value>[base64 mime encoded serialized .NET Framework object]</value> |
|||
</data> |
|||
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64"> |
|||
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value> |
|||
<comment>This is a comment</comment> |
|||
</data> |
|||
|
|||
There are any number of "resheader" rows that contain simple |
|||
name/value pairs. |
|||
|
|||
Each data row contains a name, and value. The row also contains a |
|||
type or mimetype. Type corresponds to a .NET class that support |
|||
text/value conversion through the TypeConverter architecture. |
|||
Classes that don't support this are serialized and stored with the |
|||
mimetype set. |
|||
|
|||
The mimetype is used for serialized objects, and tells the |
|||
ResXResourceReader how to depersist the object. This is currently not |
|||
extensible. For a given mimetype the value must be set accordingly: |
|||
|
|||
Note - application/x-microsoft.net.object.binary.base64 is the format |
|||
that the ResXResourceWriter will generate, however the reader can |
|||
read any of the formats listed below. |
|||
|
|||
mimetype: application/x-microsoft.net.object.binary.base64 |
|||
value : The object must be serialized with |
|||
: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter |
|||
: and then encoded with base64 encoding. |
|||
|
|||
mimetype: application/x-microsoft.net.object.soap.base64 |
|||
value : The object must be serialized with |
|||
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter |
|||
: and then encoded with base64 encoding. |
|||
|
|||
mimetype: application/x-microsoft.net.object.bytearray.base64 |
|||
value : The object must be serialized into a byte array |
|||
: using a System.ComponentModel.TypeConverter |
|||
: and then encoded with base64 encoding. |
|||
--> |
|||
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata"> |
|||
<xsd:import namespace="http://www.w3.org/XML/1998/namespace" /> |
|||
<xsd:element name="root" msdata:IsDataSet="true"> |
|||
<xsd:complexType> |
|||
<xsd:choice maxOccurs="unbounded"> |
|||
<xsd:element name="metadata"> |
|||
<xsd:complexType> |
|||
<xsd:sequence> |
|||
<xsd:element name="value" type="xsd:string" minOccurs="0" /> |
|||
</xsd:sequence> |
|||
<xsd:attribute name="name" use="required" type="xsd:string" /> |
|||
<xsd:attribute name="type" type="xsd:string" /> |
|||
<xsd:attribute name="mimetype" type="xsd:string" /> |
|||
<xsd:attribute ref="xml:space" /> |
|||
</xsd:complexType> |
|||
</xsd:element> |
|||
<xsd:element name="assembly"> |
|||
<xsd:complexType> |
|||
<xsd:attribute name="alias" type="xsd:string" /> |
|||
<xsd:attribute name="name" type="xsd:string" /> |
|||
</xsd:complexType> |
|||
</xsd:element> |
|||
<xsd:element name="data"> |
|||
<xsd:complexType> |
|||
<xsd:sequence> |
|||
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" /> |
|||
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" /> |
|||
</xsd:sequence> |
|||
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" /> |
|||
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" /> |
|||
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" /> |
|||
<xsd:attribute ref="xml:space" /> |
|||
</xsd:complexType> |
|||
</xsd:element> |
|||
<xsd:element name="resheader"> |
|||
<xsd:complexType> |
|||
<xsd:sequence> |
|||
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" /> |
|||
</xsd:sequence> |
|||
<xsd:attribute name="name" type="xsd:string" use="required" /> |
|||
</xsd:complexType> |
|||
</xsd:element> |
|||
</xsd:choice> |
|||
</xsd:complexType> |
|||
</xsd:element> |
|||
</xsd:schema> |
|||
<resheader name="resmimetype"> |
|||
<value>text/microsoft-resx</value> |
|||
</resheader> |
|||
<resheader name="version"> |
|||
<value>2.0</value> |
|||
</resheader> |
|||
<resheader name="reader"> |
|||
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value> |
|||
</resheader> |
|||
<resheader name="writer"> |
|||
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value> |
|||
</resheader> |
|||
<metadata name="timerXAxisActualPosition.TrayLocation" type="System.Drawing.Point, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a"> |
|||
<value>17, 17</value> |
|||
</metadata> |
|||
<metadata name="timerXAxisCurrent.TrayLocation" type="System.Drawing.Point, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a"> |
|||
<value>214, 17</value> |
|||
</metadata> |
|||
<metadata name="timerXAxisHomeComplete.TrayLocation" type="System.Drawing.Point, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a"> |
|||
<value>373, 17</value> |
|||
</metadata> |
|||
<metadata name="timerXAxisRunComplete.TrayLocation" type="System.Drawing.Point, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a"> |
|||
<value>580, 17</value> |
|||
</metadata> |
|||
<metadata name="timerYAxisActualPosition.TrayLocation" type="System.Drawing.Point, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a"> |
|||
<value>774, 17</value> |
|||
</metadata> |
|||
<metadata name="timerYAxisCurrent.TrayLocation" type="System.Drawing.Point, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a"> |
|||
<value>970, 17</value> |
|||
</metadata> |
|||
<metadata name="timerYAxisHomeComplete.TrayLocation" type="System.Drawing.Point, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a"> |
|||
<value>17, 55</value> |
|||
</metadata> |
|||
<metadata name="timerYAxisRunComplete.TrayLocation" type="System.Drawing.Point, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a"> |
|||
<value>223, 55</value> |
|||
</metadata> |
|||
<metadata name="timerZAxisActualPosition.TrayLocation" type="System.Drawing.Point, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a"> |
|||
<value>416, 55</value> |
|||
</metadata> |
|||
<metadata name="timerZAxisCurrent.TrayLocation" type="System.Drawing.Point, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a"> |
|||
<value>612, 55</value> |
|||
</metadata> |
|||
<metadata name="timerZAxisHomeComplete.TrayLocation" type="System.Drawing.Point, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a"> |
|||
<value>770, 55</value> |
|||
</metadata> |
|||
<metadata name="timerZAxisRunComplete.TrayLocation" type="System.Drawing.Point, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a"> |
|||
<value>976, 55</value> |
|||
</metadata> |
|||
<metadata name="$this.TrayHeight" type="System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089"> |
|||
<value>120</value> |
|||
</metadata> |
|||
<assembly alias="System.Drawing" name="System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a" /> |
|||
<data name="$this.Icon" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64"> |
|||
<value> |
|||
AAABAAEAICAAAAEAIACoEAAAFgAAACgAAAAgAAAAQAAAAAEAIAAAAAAAgBAAAMQOAADEDgAAAAAAAAAA |
|||
AAD///////////////////////////////////////////////////////////////////////////// |
|||
//////////////////////////////////////////////////////////////////////////////// |
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w/////////////7+/v////////////////////////////////////////////////+zuvP/Izrc/yQ7 |
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3f8kO93/cYDo//////////////////////////////////////////////////////////////////// |
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9/8vwvb/U8z4/9Lx/P/2+/7/V7/0/yar8f/B5vr///////7+/v////////////////////////////// |
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//////////////////////////////////////////////////////////////////////////////L6 |
|||
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|||
//////////////////////////////////////////////////////////////////////////////// |
|||
///////////////////R8fz/b9P4/zPD9/8twvb/W8/3/8Hs/P/////////////////+/v7//v7+//7+ |
|||
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/v/+/v7//v7+//7+/v/+/v7//v7+//7+/v/+/v7//v7+//7+/v/+/v7//v7+//7+/v/+/v7//v7+//7+ |
|||
/v/+/v7//v7+//7+/v/+/v7//v7+//7+/v/+/v7//v7+//7+/v/+/v7//v7+//7+/v/+/v7//v7+//7+ |
|||
/v/+/v7//v7+//7+/v/+/v7//v7+//7+/v/+/v7//v7+//7+/v/+/v7//v7+//7+/v/+/v7//v7+//7+ |
|||
/v/+/v7//v7+//////////////////////////////////////////////////////////////////// |
|||
//////////////////////////////////////////////////////////////////////////////// |
|||
////////////////////////AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA |
|||
AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA |
|||
AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA= |
|||
</value> |
|||
</data> |
|||
</root> |
|||
@ -0,0 +1,17 @@ |
|||
namespace FuelRobot |
|||
{ |
|||
internal static class Program |
|||
{ |
|||
/// <summary>
|
|||
/// The main entry point for the application.
|
|||
/// </summary>
|
|||
[STAThread] |
|||
static void Main() |
|||
{ |
|||
// To customize application configuration such as set high DPI settings or default font,
|
|||
// see https://aka.ms/applicationconfiguration.
|
|||
ApplicationConfiguration.Initialize(); |
|||
Application.Run(new MainForm()); |
|||
} |
|||
} |
|||
} |
|||
|
After Width: | Height: | Size: 23 KiB |
|
After Width: | Height: | Size: 23 KiB |
|
After Width: | Height: | Size: 9.1 KiB |
|
After Width: | Height: | Size: 4.2 KiB |
|
After Width: | Height: | Size: 2.7 KiB |
|
After Width: | Height: | Size: 4.5 KiB |
|
After Width: | Height: | Size: 5.3 KiB |
|
After Width: | Height: | Size: 5.8 KiB |
|
After Width: | Height: | Size: 712 B |
|
After Width: | Height: | Size: 8.0 KiB |
|
After Width: | Height: | Size: 8.9 KiB |
|
After Width: | Height: | Size: 2.0 KiB |
|
After Width: | Height: | Size: 2.7 KiB |
|
After Width: | Height: | Size: 2.0 KiB |
|
After Width: | Height: | Size: 2.6 KiB |
|
After Width: | Height: | Size: 2.0 KiB |
|
After Width: | Height: | Size: 2.6 KiB |
|
After Width: | Height: | Size: 2.0 KiB |
|
After Width: | Height: | Size: 2.7 KiB |
|
After Width: | Height: | Size: 1.7 KiB |
|
After Width: | Height: | Size: 1.3 KiB |
|
After Width: | Height: | Size: 7.6 KiB |
|
After Width: | Height: | Size: 7.3 KiB |
|
After Width: | Height: | Size: 3.7 KiB |
|
After Width: | Height: | Size: 3.6 KiB |
|
After Width: | Height: | Size: 5.0 KiB |
|
After Width: | Height: | Size: 30 KiB |
|
After Width: | Height: | Size: 36 KiB |
|
After Width: | Height: | Size: 18 KiB |
|
After Width: | Height: | Size: 4.7 KiB |
|
After Width: | Height: | Size: 4.7 KiB |
|
After Width: | Height: | Size: 7.7 KiB |
|
After Width: | Height: | Size: 7.7 KiB |
|
After Width: | Height: | Size: 30 KiB |
@ -0,0 +1,37 @@ |
|||
namespace FuelRobot |
|||
{ |
|||
partial class panelControl |
|||
{ |
|||
/// <summary>
|
|||
/// 必需的设计器变量。
|
|||
/// </summary>
|
|||
private System.ComponentModel.IContainer components = null; |
|||
|
|||
/// <summary>
|
|||
/// 清理所有正在使用的资源。
|
|||
/// </summary>
|
|||
/// <param name="disposing">如果应释放托管资源,为 true;否则为 false。</param>
|
|||
protected override void Dispose(bool disposing) |
|||
{ |
|||
if (disposing && (components != null)) |
|||
{ |
|||
components.Dispose(); |
|||
} |
|||
base.Dispose(disposing); |
|||
} |
|||
|
|||
#region 组件设计器生成的代码
|
|||
|
|||
/// <summary>
|
|||
/// 设计器支持所需的方法 - 不要修改
|
|||
/// 使用代码编辑器修改此方法的内容。
|
|||
/// </summary>
|
|||
private void InitializeComponent() |
|||
{ |
|||
components = new System.ComponentModel.Container(); |
|||
this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Font; |
|||
} |
|||
|
|||
#endregion
|
|||
} |
|||
} |
|||
@ -0,0 +1,25 @@ |
|||
using System; |
|||
using System.Collections.Generic; |
|||
using System.ComponentModel; |
|||
using System.Data; |
|||
using System.Drawing; |
|||
using System.Linq; |
|||
using System.Text; |
|||
using System.Threading.Tasks; |
|||
using System.Windows.Forms; |
|||
|
|||
namespace FuelRobot |
|||
{ |
|||
public partial class panelControl : UserControl |
|||
{ |
|||
public panelControl() |
|||
{ |
|||
InitializeComponent(); |
|||
DoubleBuffered = true; |
|||
SetStyle(ControlStyles.UserPaint | |
|||
ControlStyles.AllPaintingInWmPaint | |
|||
ControlStyles.OptimizedDoubleBuffer, true); |
|||
UpdateStyles(); |
|||
} |
|||
} |
|||
} |
|||
@ -0,0 +1,120 @@ |
|||
<?xml version="1.0" encoding="utf-8"?> |
|||
<root> |
|||
<!-- |
|||
Microsoft ResX Schema |
|||
|
|||
Version 2.0 |
|||
|
|||
The primary goals of this format is to allow a simple XML format |
|||
that is mostly human readable. The generation and parsing of the |
|||
various data types are done through the TypeConverter classes |
|||
associated with the data types. |
|||
|
|||
Example: |
|||
|
|||
... ado.net/XML headers & schema ... |
|||
<resheader name="resmimetype">text/microsoft-resx</resheader> |
|||
<resheader name="version">2.0</resheader> |
|||
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader> |
|||
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader> |
|||
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data> |
|||
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data> |
|||
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64"> |
|||
<value>[base64 mime encoded serialized .NET Framework object]</value> |
|||
</data> |
|||
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64"> |
|||
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value> |
|||
<comment>This is a comment</comment> |
|||
</data> |
|||
|
|||
There are any number of "resheader" rows that contain simple |
|||
name/value pairs. |
|||
|
|||
Each data row contains a name, and value. The row also contains a |
|||
type or mimetype. Type corresponds to a .NET class that support |
|||
text/value conversion through the TypeConverter architecture. |
|||
Classes that don't support this are serialized and stored with the |
|||
mimetype set. |
|||
|
|||
The mimetype is used for serialized objects, and tells the |
|||
ResXResourceReader how to depersist the object. This is currently not |
|||
extensible. For a given mimetype the value must be set accordingly: |
|||
|
|||
Note - application/x-microsoft.net.object.binary.base64 is the format |
|||
that the ResXResourceWriter will generate, however the reader can |
|||
read any of the formats listed below. |
|||
|
|||
mimetype: application/x-microsoft.net.object.binary.base64 |
|||
value : The object must be serialized with |
|||
: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter |
|||
: and then encoded with base64 encoding. |
|||
|
|||
mimetype: application/x-microsoft.net.object.soap.base64 |
|||
value : The object must be serialized with |
|||
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter |
|||
: and then encoded with base64 encoding. |
|||
|
|||
mimetype: application/x-microsoft.net.object.bytearray.base64 |
|||
value : The object must be serialized into a byte array |
|||
: using a System.ComponentModel.TypeConverter |
|||
: and then encoded with base64 encoding. |
|||
--> |
|||
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata"> |
|||
<xsd:import namespace="http://www.w3.org/XML/1998/namespace" /> |
|||
<xsd:element name="root" msdata:IsDataSet="true"> |
|||
<xsd:complexType> |
|||
<xsd:choice maxOccurs="unbounded"> |
|||
<xsd:element name="metadata"> |
|||
<xsd:complexType> |
|||
<xsd:sequence> |
|||
<xsd:element name="value" type="xsd:string" minOccurs="0" /> |
|||
</xsd:sequence> |
|||
<xsd:attribute name="name" use="required" type="xsd:string" /> |
|||
<xsd:attribute name="type" type="xsd:string" /> |
|||
<xsd:attribute name="mimetype" type="xsd:string" /> |
|||
<xsd:attribute ref="xml:space" /> |
|||
</xsd:complexType> |
|||
</xsd:element> |
|||
<xsd:element name="assembly"> |
|||
<xsd:complexType> |
|||
<xsd:attribute name="alias" type="xsd:string" /> |
|||
<xsd:attribute name="name" type="xsd:string" /> |
|||
</xsd:complexType> |
|||
</xsd:element> |
|||
<xsd:element name="data"> |
|||
<xsd:complexType> |
|||
<xsd:sequence> |
|||
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" /> |
|||
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" /> |
|||
</xsd:sequence> |
|||
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" /> |
|||
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" /> |
|||
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" /> |
|||
<xsd:attribute ref="xml:space" /> |
|||
</xsd:complexType> |
|||
</xsd:element> |
|||
<xsd:element name="resheader"> |
|||
<xsd:complexType> |
|||
<xsd:sequence> |
|||
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" /> |
|||
</xsd:sequence> |
|||
<xsd:attribute name="name" type="xsd:string" use="required" /> |
|||
</xsd:complexType> |
|||
</xsd:element> |
|||
</xsd:choice> |
|||
</xsd:complexType> |
|||
</xsd:element> |
|||
</xsd:schema> |
|||
<resheader name="resmimetype"> |
|||
<value>text/microsoft-resx</value> |
|||
</resheader> |
|||
<resheader name="version"> |
|||
<value>2.0</value> |
|||
</resheader> |
|||
<resheader name="reader"> |
|||
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value> |
|||
</resheader> |
|||
<resheader name="writer"> |
|||
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value> |
|||
</resheader> |
|||
</root> |
|||
@ -0,0 +1 @@ |
|||
# 2025年9月1日燃料组件池边检查项目X轴Y轴Z轴电机三轴测试-Net架构 |
|||